Unreal Engine 5 is now natively supported on Apple Silicon Macs.


Up until now, Rosetta had to be used by programmers and gamers.

Unreal Engine 5, developed by Epic Games, the maker of Fortnite, enables anyone to swiftly construct 3D worlds, making it ideal for use in more than just video games. Epic has just published a new update, version 5.2, that works natively on Apple Silicon. Up to this point, Mac users have relied on Rosetta technology to run it. Performance on M1 and M2 Macs ought to be greatly enhanced as a result. 

For Apple users, there is further news. The ICVFX (In-Camera VFX) editor for the Unreal Engine was compatible with a new iPad software that Epic announced for virtual productions (see below). The system delivers "an intuitive touch-based interface for stage operations such as color grading, light card placement, and nDisplay management tasks from anywhere within the LED volume," the business claimed. In other words, it provides DPs, VFX specialists, and others with a simple, portable interface to adjust lighting and other aspects of virtual sets.



The upgrade is intriguing in light of Apple's antitrust battle with Epic Games about commissions for Fortnite on the App Store. That battle was essentially won by Apple because an appeals panel determined that it didn't have a monopoly on the distribution of iOS apps. Apple attempted to terminate Epic Games' developer account back in 2020, but a judge subsequently overturned the decision. 

A "Procedural Content Generation framework" that enables you to populate enormous scenes with the Unreal Engine assets of your choice speeds up the creation of expansive environments is among the other new capabilities included in the Unreal Engine 5.2 upgrade. Additionally, the Substrate feature enables material creation with greater control over the appearance and feel of objects used in real-time applications like games or for the generation of linear content. By giving the R1T electric pickup a metallic-looking paint job in its prior Rivian showcase, Epic made this point. 

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